woensdag 6 februari 2008

Progress

The best thing I can do at this point is to treat a lucid dream and all its components as a game or game features. There are a few different aspects that can be used:

-The techniques for getting a lucid dream. (Can this be implemented in a certain gameplay?)
-The functioning of dreams. (Can this aspect of the human brain be simulated by a computer?)

I already have many thoughts on this and I will try to summarize these over here.
Every time I have something new I will update the file and post to this blog.

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