vrijdag 1 februari 2008

Concept

Untill now I only have a vague Idea of what i want to make. Here I will describe what I've come up with:

(Work)title: Lucid

Product: Game

Genre: 3D adventure sim

Abstract:

The game 'Lucid' is meant to learn people about lucid dreams. In a lucid dream one has - to a certain extend- control over a dream. This can be trained. 'Lucid' will be designed to train people having these kinds of dreams.

The gameworld will be inspired by the seemingly randomness of dreams. Therefore it will be a procedural design which will be influenced by the playeres actions and movements. The longer the player plays the game, the more clear and static the game will become. In this way the player will construct his or her dreamworld in a very intuitive way.

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